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Game Coding Complete, Fourth Edition

$74.48

Generate a 100-character excerpt from the product description below. Return ONLY the excerpt text, without any prefixes, notes, or explanations. Example: “Compact wireless speaker with 12-hour battery life and waterproof design.” Product description: Welcome to Game Coding Complete, Fourth Edition, the newest edition of the essential, hands-on guide to developing commercial-quality games. Written by two veteran game programmers, the book examines the entire game development process and all the unique challenges associated with creating a game. In this excellent introduction to game architecture, you’ll explore all the major subsystems of modern game engines and learn professional techniques used in actual games, as well as Teapot Wars, a game created specifically for this book. This updated fourth edition uses the latest versions of DirectX and Visual Studio, and it includes expanded chapter coverage of game actors, AI, shader programming, LUA scripting, the C# editor, and other important updates to every chapter. All the code and examples presented have been tested and used in commercial video games, and the book is full of invaluable best practices, professional tips and tricks, and cautionary advice.

Publisher ‏ : ‎ Cengage Learning PTR; 4th edition (March 5, 2012)
Language ‏ : ‎ English
Paperback ‏ : ‎ 960 pages
ISBN-10 ‏ : ‎ 1133776574
ISBN-13 ‏ : ‎ 978-1133776574
Item Weight ‏ : ‎ 3.42 pounds
Dimensions ‏ : ‎ 7.75 x 1.75 x 6.5 inches

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Welcome to Game Coding Complete, Fourth Edition, the newest edition of the essential, hands-on guide to developing commercial-quality games. Written by two veteran game programmers, the book examines the entire game development process and all the unique challenges associated with creating a game. In this excellent introduction to game architecture, you’ll explore all the major subsystems of modern game engines and learn professional techniques used in actual games, as well as Teapot Wars, a game created specifically for this book. This updated fourth edition uses the latest versions of DirectX and Visual Studio, and it includes expanded chapter coverage of game actors, AI, shader programming, LUA scripting, the C# editor, and other important updates to every chapter. All the code and examples presented have been tested and used in commercial video games, and the book is full of invaluable best practices, professional tips and tricks, and cautionary advice.
Publisher ‏ : ‎ Cengage Learning PTR; 4th edition (March 5, 2012)
Language ‏ : ‎ English
Paperback ‏ : ‎ 960 pages
ISBN-10 ‏ : ‎ 1133776574
ISBN-13 ‏ : ‎ 978-1133776574
Item Weight ‏ : ‎ 3.42 pounds
Dimensions ‏ : ‎ 7.75 x 1.75 x 6.5 inches
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